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Hello everyone,
we are an indipendent gaming development team and we are going to present to you our current project:

"Naumachia - Space Warfare"

The game will allow you to play like a fighter pilot in several different tactical situations, and as much as you and your team are going to prove yourself in the battle, it will be possible to employ more efficient fighters and weapons.

After your rank will raise, players can choose to start commanding capital ships, but this time the game will blend from FPS to a RTS gameplay.

"Naumachia" is referred to the old naval representations that were issued in the Coliseum to entertain the Roman public.

Our game recalls something from those terrible battles since you are going to be thrown into a space naval battle as one of those gladiators of the old times.
This looks so good. It's a simple idea, but it's been pulled off badly in the past. I hope this goes well.

Just a suggestions. Guests should be able to post without registering.

Guest

(10-10-2008 04:51 PM)guesst Wrote: [ -> ]Just a suggestions. Guests should be able to post without registering.
Done

Guest

I am very impressed by what I saw in the trailer. The RTS element sounds like a nice twist. Looking forward to release
This is beautiful. I haven't really seen any good space sims since Freelancer, and none that were this good looking. I like the website, and I hope to see some more content soon?

Guest

Congratz!! Nice trailer and concept, I will keep an eye on your project.

Guest

Will it be free? I dont think so ...
(10-11-2008 09:24 AM)Guest Wrote: [ -> ]Will it be free? I dont think so ...

Let's say that the demo license will be free, with limited content. This way you will always be able to play online, but will have limited equipment, few fighters and so on.
(10-11-2008 10:08 AM)John_Matrix Wrote: [ -> ]
(10-11-2008 09:24 AM)Guest Wrote: [ -> ]Will it be free? I dont think so ...

Let's say that the demo license will be free, with limited content. This way you will always be able to play online, but will have limited equipment, few fighters and so on.

Although I'd like to clarify that we are still evaluating our options so things may change.
Intriguing trailer and absolutely top notch considering the size of the development team. Will be keeping an eye on this project for sure.

How much work is left to do? The trailer makes it appear very well fleshed out, which is exciting! Any estimates on time-frame to beta?
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