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		<title><![CDATA[AureaSection Forums - All Forums]]></title>
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			<title><![CDATA[Reprioritize]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=4355</link>
			<pubDate>Thu, 19 Jan 2012 05:43:52 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=4355</guid>
			<description><![CDATA[If you guys are having trouble with the code, execution, or whatever, I would suggest re-prioritizing:<br />
<br />
Make and release Naumachia as a space combat simulator, and tack on the rest of the features when they're ready.<br />
<br />
My reasoning<br />
<br />
1 - You avoid the vaporware claims.<br />
<br />
2 - You have something to give your fans.<br />
<br />
3 - You can receive accurate feedback on what the players like, dislike, want, don't want.]]></description>
			<content:encoded><![CDATA[If you guys are having trouble with the code, execution, or whatever, I would suggest re-prioritizing:<br />
<br />
Make and release Naumachia as a space combat simulator, and tack on the rest of the features when they're ready.<br />
<br />
My reasoning<br />
<br />
1 - You avoid the vaporware claims.<br />
<br />
2 - You have something to give your fans.<br />
<br />
3 - You can receive accurate feedback on what the players like, dislike, want, don't want.]]></content:encoded>
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			<title><![CDATA[danuadiaven]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=4330</link>
			<pubDate>Wed, 18 Jan 2012 03:11:36 +0000</pubDate>
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			<title><![CDATA[Progress?]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=4172</link>
			<pubDate>Wed, 11 Jan 2012 07:59:33 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=4172</guid>
			<description><![CDATA[Are you guys making any progress? I ask because the only new threads here are spam and you guys have been dead silent otherwise. <br />
<br />
It would help those of us waiting immensely if one of you could take a little time to make a dev journal, just to give us a sense of where you guys are: what's been finished, what's left to work on, and to just let us know for sure that this thing ain't dead. <img src="images/smilies/undecided.gif" style="vertical-align: middle;" border="0" alt="Undecided" title="Undecided" />]]></description>
			<content:encoded><![CDATA[Are you guys making any progress? I ask because the only new threads here are spam and you guys have been dead silent otherwise. <br />
<br />
It would help those of us waiting immensely if one of you could take a little time to make a dev journal, just to give us a sense of where you guys are: what's been finished, what's left to work on, and to just let us know for sure that this thing ain't dead. <img src="images/smilies/undecided.gif" style="vertical-align: middle;" border="0" alt="Undecided" title="Undecided" />]]></content:encoded>
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			<link>http://forums.aureasection.com/showthread.php?tid=4033</link>
			<pubDate>Wed, 04 Jan 2012 17:32:43 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=4033</guid>
			<description><![CDATA[Hello, I`m waiting this game more than one year. I think this is the best online project and I wanted to play this game. I played Jumgate classic only one mounth but it`s very old game with bad physic. I hope that this project will have many fans of all over the world, because it`s realy fantastik! I want to wish you good luck and hope to join to play with you too. But tell me please when will start open beta or when I can buy this game?)]]></description>
			<content:encoded><![CDATA[Hello, I`m waiting this game more than one year. I think this is the best online project and I wanted to play this game. I played Jumgate classic only one mounth but it`s very old game with bad physic. I hope that this project will have many fans of all over the world, because it`s realy fantastik! I want to wish you good luck and hope to join to play with you too. But tell me please when will start open beta or when I can buy this game?)]]></content:encoded>
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			<title><![CDATA[Question for TS developers]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=2875</link>
			<pubDate>Mon, 24 Oct 2011 16:17:21 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=2875</guid>
			<description><![CDATA[Question for TS developers<br />
<br />
Hello, im admin of one of almost alive TS 3.0 servers. I have one problem with speed of the game. Some players can run so fast, and they named this "boosting". <br />
For example: <a href="http://www.youtube.com/watch?v=2DfoVKXQ1I8" target="_blank">http://www.youtube.com/watch?v=2DfoVKXQ1I8</a><br />
<br />
They run very fast, and nobody has time to shoot them.This so fast speed makes disbalance between kung-fu and weapons. Why you need weapons when you can jump like a crazy bunny and kill players with 2 kicks and no one can shoot at you.<br />
I solved this problem by limiting game speed.<br />
But they are crying and saying that boosting and bhop - the main part of the game.<br />
Is it gamebug or really "Boosting" is the main part of the game?]]></description>
			<content:encoded><![CDATA[Question for TS developers<br />
<br />
Hello, im admin of one of almost alive TS 3.0 servers. I have one problem with speed of the game. Some players can run so fast, and they named this "boosting". <br />
For example: <a href="http://www.youtube.com/watch?v=2DfoVKXQ1I8" target="_blank">http://www.youtube.com/watch?v=2DfoVKXQ1I8</a><br />
<br />
They run very fast, and nobody has time to shoot them.This so fast speed makes disbalance between kung-fu and weapons. Why you need weapons when you can jump like a crazy bunny and kill players with 2 kicks and no one can shoot at you.<br />
I solved this problem by limiting game speed.<br />
But they are crying and saying that boosting and bhop - the main part of the game.<br />
Is it gamebug or really "Boosting" is the main part of the game?]]></content:encoded>
		</item>
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			<title><![CDATA[Frictionless environment?]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=2619</link>
			<pubDate>Sun, 02 Oct 2011 07:56:08 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=2619</guid>
			<description><![CDATA[Hey I was just wondering if the game will be having a frictionless environment (i.e. even if you cut the engine you will keep travelling forward at the same speed)<br />
<br />
Anyways found out recently about this project looking forward to it with anticipation. It's been a while since we needed a new space sim <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />.<br />
<br />
Also, is there any info on game modes? I see there's capitol ships in the videos but I assume those are controlled by AI.<br />
<br />
And lastly why is it mouse+keyboard control focused as opposed to joystick? This doesn't make sense to me.]]></description>
			<content:encoded><![CDATA[Hey I was just wondering if the game will be having a frictionless environment (i.e. even if you cut the engine you will keep travelling forward at the same speed)<br />
<br />
Anyways found out recently about this project looking forward to it with anticipation. It's been a while since we needed a new space sim <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />.<br />
<br />
Also, is there any info on game modes? I see there's capitol ships in the videos but I assume those are controlled by AI.<br />
<br />
And lastly why is it mouse+keyboard control focused as opposed to joystick? This doesn't make sense to me.]]></content:encoded>
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			<link>http://forums.aureasection.com/showthread.php?tid=2547</link>
			<pubDate>Sat, 24 Sep 2011 16:59:48 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=2547</guid>
			<description><![CDATA[Hiya,<br />
I'm wanting to duplicate the gas cloud effects seen in the beta teaser videos in <a href="http://unity3d.com" target="_blank">Unity 3D.</a>  I'm having very little success making the effect consistent in all scenarios.  I was hoping someone could tell me the method used to create this effect in NSW, since it's pretty much exactly what I'm going for.<br />
<br />
Are they billboarded sprites in world space?  Are they bound to the client's camera view and just treadmilled?  In other words, is there a limited number close to the camera that spawn/die within a fixed sphere around the camera?  If it's treadmilled, what criteria are used for the removal/spawning of new particles?  Or do they actually exist in huge numbers throughout the level (which is the illusion achieved, but is it actually how it's done?).  Or am I way off and this is a different sort of effect altogether?<br />
<br />
I'd really appreciate it if someone who knows could at least give me a clue - I'm having a very difficult time producing a quality effect of this nature.  <br />
<br />
Thanks for your time!<br />
I believe in this project!  I want to play it!!  Please don't let it disappear!!!]]></description>
			<content:encoded><![CDATA[Hiya,<br />
I'm wanting to duplicate the gas cloud effects seen in the beta teaser videos in <a href="http://unity3d.com" target="_blank">Unity 3D.</a>  I'm having very little success making the effect consistent in all scenarios.  I was hoping someone could tell me the method used to create this effect in NSW, since it's pretty much exactly what I'm going for.<br />
<br />
Are they billboarded sprites in world space?  Are they bound to the client's camera view and just treadmilled?  In other words, is there a limited number close to the camera that spawn/die within a fixed sphere around the camera?  If it's treadmilled, what criteria are used for the removal/spawning of new particles?  Or do they actually exist in huge numbers throughout the level (which is the illusion achieved, but is it actually how it's done?).  Or am I way off and this is a different sort of effect altogether?<br />
<br />
I'd really appreciate it if someone who knows could at least give me a clue - I'm having a very difficult time producing a quality effect of this nature.  <br />
<br />
Thanks for your time!<br />
I believe in this project!  I want to play it!!  Please don't let it disappear!!!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How To Get Youtube Views]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=2127</link>
			<pubDate>Sat, 13 Aug 2011 08:18:07 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=2127</guid>
			<description><![CDATA[YouTube could be the leader in via the planet vast web video clip, and every person across the globe goes to YouTube to seem to be at and publish unique video clips. YouTube makes it so easy for almost anybody to be within a place to upload and reveal their films via internet sites, e-mail, blogs, cellphone, and PDAs. But there exists a fantastic offer far more to YouTube than just posting your video clips. It could quite possibly be also substantial that people are viewing them. You intend to let males and females <a href="http://www.almarion.com/youtube-views/" target="_blank">how to get more views on Youtube</a> comprehend that your video clip are all close to and you have to make material content that will get men and women talking and coming back for far a whole lot a lot more of one's videos. Now I do not write-up films on YouTube. Even so definitely a single of my son's pals is actually a prolific seller of films to YouTube and I had a superb conversation using this more youthful guy about how he may well get so a lot adult males and ladies to watch what he generates. The adhering to is surely an stock with all the 10 stuff that Matt suggested to support other people get substantial look at totals for their movies:<br />
<br />
Publish facts that individuals want. Matt can make videos about the most effective method to do problems that males and females truly really really should know about. He is remarkable at engaged on autos. He has posted movies around the method to change the oil inside of your personal vehicle, the tactic to differ your tires, the method to tint your own personal automobile windows, the technique to differ your air filter. So ponder what kind you may be fantastic at and make films of that activity. Numerous suggestions are: Most likely essentially the most profitable technique to do a incredible nail manicure? The technique to groom your canine? The extremely greatest tactic to make Xmas wreaths? How you are able to use a sewing machine?<br />
<br />
The Genuine Specific Views: the real particular particular person person has skills to allow a viewer to view and comment with your video clips, remedies so as which you comprehend how the video clip is faring on particularly the reception it materials and what guys and women need to turn into improved inside of the video clip or what is to develop into maintained. Nevertheless you ought to get cautious on account this bundle just isn't going to offer you you rapid options to very poor doing YouTube video clips.<br />
<br />
Title Speaks: Give your video a compelling title, that's applicable for the video. Make it speak, soar and dance. Individuals only spend a number of 2nd( or probably significantly less) searching at a title. You've got acquired to supply utilization of this minor window of opportunity to make their circumstance click on on your own video.<br />
<br />
Use other video clip internet web sites: utilize the facility of Daily Motion, MetaCafe and numerous video earth wide website internet sites.<br />
Under no circumstances Actually quit: Although you fall short at first; Don't deal with to accumulate an excellent offer of views at preliminary, do your self a favour, don't give up.<br />
<br />
You'll locate some troubles which you can do to get more YouTube views. Start off out by developing very good video that your proud of. When you create them, make certain to create a catchy title, an entertaining description, and a lot of applicable key phrases and phrases. The very last is constantly to dispose of one's self and see happily as your views improve.]]></description>
			<content:encoded><![CDATA[YouTube could be the leader in via the planet vast web video clip, and every person across the globe goes to YouTube to seem to be at and publish unique video clips. YouTube makes it so easy for almost anybody to be within a place to upload and reveal their films via internet sites, e-mail, blogs, cellphone, and PDAs. But there exists a fantastic offer far more to YouTube than just posting your video clips. It could quite possibly be also substantial that people are viewing them. You intend to let males and females <a href="http://www.almarion.com/youtube-views/" target="_blank">how to get more views on Youtube</a> comprehend that your video clip are all close to and you have to make material content that will get men and women talking and coming back for far a whole lot a lot more of one's videos. Now I do not write-up films on YouTube. Even so definitely a single of my son's pals is actually a prolific seller of films to YouTube and I had a superb conversation using this more youthful guy about how he may well get so a lot adult males and ladies to watch what he generates. The adhering to is surely an stock with all the 10 stuff that Matt suggested to support other people get substantial look at totals for their movies:<br />
<br />
Publish facts that individuals want. Matt can make videos about the most effective method to do problems that males and females truly really really should know about. He is remarkable at engaged on autos. He has posted movies around the method to change the oil inside of your personal vehicle, the tactic to differ your tires, the method to tint your own personal automobile windows, the technique to differ your air filter. So ponder what kind you may be fantastic at and make films of that activity. Numerous suggestions are: Most likely essentially the most profitable technique to do a incredible nail manicure? The technique to groom your canine? The extremely greatest tactic to make Xmas wreaths? How you are able to use a sewing machine?<br />
<br />
The Genuine Specific Views: the real particular particular person person has skills to allow a viewer to view and comment with your video clips, remedies so as which you comprehend how the video clip is faring on particularly the reception it materials and what guys and women need to turn into improved inside of the video clip or what is to develop into maintained. Nevertheless you ought to get cautious on account this bundle just isn't going to offer you you rapid options to very poor doing YouTube video clips.<br />
<br />
Title Speaks: Give your video a compelling title, that's applicable for the video. Make it speak, soar and dance. Individuals only spend a number of 2nd( or probably significantly less) searching at a title. You've got acquired to supply utilization of this minor window of opportunity to make their circumstance click on on your own video.<br />
<br />
Use other video clip internet web sites: utilize the facility of Daily Motion, MetaCafe and numerous video earth wide website internet sites.<br />
Under no circumstances Actually quit: Although you fall short at first; Don't deal with to accumulate an excellent offer of views at preliminary, do your self a favour, don't give up.<br />
<br />
You'll locate some troubles which you can do to get more YouTube views. Start off out by developing very good video that your proud of. When you create them, make certain to create a catchy title, an entertaining description, and a lot of applicable key phrases and phrases. The very last is constantly to dispose of one's self and see happily as your views improve.]]></content:encoded>
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			<title><![CDATA[gameplay demo]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=2114</link>
			<pubDate>Thu, 11 Aug 2011 17:02:05 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=2114</guid>
			<description><![CDATA[Could we see a video of an ingame battle? like maybe 1 wing of fighters vs a destroyer so we can get a better idea of what the game looks like in action.]]></description>
			<content:encoded><![CDATA[Could we see a video of an ingame battle? like maybe 1 wing of fighters vs a destroyer so we can get a better idea of what the game looks like in action.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[SkyDrift]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=2081</link>
			<pubDate>Sun, 07 Aug 2011 15:55:09 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=2081</guid>
			<description><![CDATA[New arcade plane racing/shooting "simulator" from Digital Reality (hungarian developers) for Xbox360, PS3 and PC:<br />
<br />
Gameplay:<br />
<br />
<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/qnIMePo3h-k"><param name="movie" value="http://www.youtube.com/v/qnIMePo3h-k" /></object><br />
<!-- end: video_youtube_embed --><br />
<br />
Development Diary:<br />
<br />
<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/TjZlmKXgx7M"><param name="movie" value="http://www.youtube.com/v/TjZlmKXgx7M" /></object><br />
<!-- end: video_youtube_embed --><br />
<br />
Looks fun, especially from fellow hungarians. I would like to try it as soon as i can.]]></description>
			<content:encoded><![CDATA[New arcade plane racing/shooting "simulator" from Digital Reality (hungarian developers) for Xbox360, PS3 and PC:<br />
<br />
Gameplay:<br />
<br />
<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/qnIMePo3h-k"><param name="movie" value="http://www.youtube.com/v/qnIMePo3h-k" /></object><br />
<!-- end: video_youtube_embed --><br />
<br />
Development Diary:<br />
<br />
<!-- start: video_youtube_embed --><br />
<object type="application/x-shockwave-flash" class="video_embed" style="width: 450px; height: 366px;" data="http://www.youtube.com/v/TjZlmKXgx7M"><param name="movie" value="http://www.youtube.com/v/TjZlmKXgx7M" /></object><br />
<!-- end: video_youtube_embed --><br />
<br />
Looks fun, especially from fellow hungarians. I would like to try it as soon as i can.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[You guys need any help?]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=1421</link>
			<pubDate>Mon, 04 Jul 2011 12:42:56 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=1421</guid>
			<description><![CDATA[Hi i just joined. I saw your project some time ago, and found it by accident again, and decided to take a closer look <img src="images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" /><br />
<br />
Im just saying, theres prolly a bunch of us here who can make models, and maybe even someone who can do programming. <br />
<br />
You could for instance, make a thread with a ship description and we can make a model and post it so you can pick. Or textures.<br />
<br />
I dont know anything about programming but Ive modeled a few ships some time ago. And made a few ship textures.<br />
<br />
I mean theres like four of you working on this project (one programmer if i see correctly), Im impressed, really. lol<br />
<br />
Yes I know modeling and texturing is the least of your problems when making a game but im just saying, if you need any help, im sure there are lots who are willing to assist.]]></description>
			<content:encoded><![CDATA[Hi i just joined. I saw your project some time ago, and found it by accident again, and decided to take a closer look <img src="images/smilies/tongue.gif" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" /><br />
<br />
Im just saying, theres prolly a bunch of us here who can make models, and maybe even someone who can do programming. <br />
<br />
You could for instance, make a thread with a ship description and we can make a model and post it so you can pick. Or textures.<br />
<br />
I dont know anything about programming but Ive modeled a few ships some time ago. And made a few ship textures.<br />
<br />
I mean theres like four of you working on this project (one programmer if i see correctly), Im impressed, really. lol<br />
<br />
Yes I know modeling and texturing is the least of your problems when making a game but im just saying, if you need any help, im sure there are lots who are willing to assist.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Mobile armor]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=1350</link>
			<pubDate>Sat, 28 May 2011 19:20:55 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=1350</guid>
			<description><![CDATA[I got this idea from a book called Endwar, where the mines are arayed in rows and if one blows up the one behind moves forward or wherever the controller wants, how about a similar idea for spaceship? Have the standard armor but underneath layers of armor capable of being moved around underneath the ship to say repair a gap quick or if your charging head on move some to the front for some better protection.                                                                                                                                                                                              P.S. More of a question, you say there are flak guns, but do they damage an area or go on forever until embeded in the ships because in space there is no gravity or resistance so shouldnt that mean of you generate a flak wall it could if given enough time hit an unlucky fighter on the other side of the arena and maybe even yourself?]]></description>
			<content:encoded><![CDATA[I got this idea from a book called Endwar, where the mines are arayed in rows and if one blows up the one behind moves forward or wherever the controller wants, how about a similar idea for spaceship? Have the standard armor but underneath layers of armor capable of being moved around underneath the ship to say repair a gap quick or if your charging head on move some to the front for some better protection.                                                                                                                                                                                              P.S. More of a question, you say there are flak guns, but do they damage an area or go on forever until embeded in the ships because in space there is no gravity or resistance so shouldnt that mean of you generate a flak wall it could if given enough time hit an unlucky fighter on the other side of the arena and maybe even yourself?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Flight Sims]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=1324</link>
			<pubDate>Tue, 17 May 2011 13:43:43 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=1324</guid>
			<description><![CDATA[I'm in a flight-sim phase and so I request suggestions for some good games in which one flies. <br />
Until Naumachia is ready, that is.<br />
<br />
Games like Crimson Skies, <a href="http://thatgamecompany.com/games/" target="_blank">Cloud, Flower</a>, <a href="http://venuspatrol.nfshost.com/" target="_blank">Venus Patrol</a>, Glyder and Ace Combat.<br />
<br />
Most preferably for PC or iPhone (though I believe I've exhausted all options there).<br />
<br />
Any answer might be appreciated!]]></description>
			<content:encoded><![CDATA[I'm in a flight-sim phase and so I request suggestions for some good games in which one flies. <br />
Until Naumachia is ready, that is.<br />
<br />
Games like Crimson Skies, <a href="http://thatgamecompany.com/games/" target="_blank">Cloud, Flower</a>, <a href="http://venuspatrol.nfshost.com/" target="_blank">Venus Patrol</a>, Glyder and Ace Combat.<br />
<br />
Most preferably for PC or iPhone (though I believe I've exhausted all options there).<br />
<br />
Any answer might be appreciated!]]></content:encoded>
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		<item>
			<title><![CDATA[Toribash]]></title>
			<link>http://forums.aureasection.com/showthread.php?tid=1321</link>
			<pubDate>Sat, 14 May 2011 02:53:36 +0000</pubDate>
			<guid isPermaLink="false">http://forums.aureasection.com/showthread.php?tid=1321</guid>
			<description><![CDATA[While everyone like me is waiting for this awesome game to be released, I found something that some of you may like. The name of it is Toribash. This is a phsics based game which allows you to control joints of your body by extending, contracting, relaxing ect. which allows you to do whatever the heck you want. If your really good/lucky you may even rip their head off.... Heres a link to the site and some pics.    <a href="http://www.toribash.com/" target="_blank">Toribash- Violence perfected</a><br />
<br />
<img src=http://cache.toribash.com/www/Images/Main/screen4.jpg class="" style="max-width: 800px"><br />
<br />
<img src=http://cache.toribash.com/www/Images/Main/screen1.jpg class="" style="max-width: 800px"><br />
<br />
<img src=http://cache.toribash.com/www/Images/Main/screen3.jpg class="" style="max-width: 800px">]]></description>
			<content:encoded><![CDATA[While everyone like me is waiting for this awesome game to be released, I found something that some of you may like. The name of it is Toribash. This is a phsics based game which allows you to control joints of your body by extending, contracting, relaxing ect. which allows you to do whatever the heck you want. If your really good/lucky you may even rip their head off.... Heres a link to the site and some pics.    <a href="http://www.toribash.com/" target="_blank">Toribash- Violence perfected</a><br />
<br />
<img src=http://cache.toribash.com/www/Images/Main/screen4.jpg class="" style="max-width: 800px"><br />
<br />
<img src=http://cache.toribash.com/www/Images/Main/screen1.jpg class="" style="max-width: 800px"><br />
<br />
<img src=http://cache.toribash.com/www/Images/Main/screen3.jpg class="" style="max-width: 800px">]]></content:encoded>
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